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ClƩment Demaret
Level Designer
Gleam
We have created this game during the Global Game Jam 2015
Gleam is a musical plateformer in first person, where the player can't see anything.
The Level Design pops-up when the player progress, each apparition of the level will generate a sound, and create a melody.
The goal is to reach the white plateform.
An entire level is available and the beginning of another.
My role:
For Gleam I was the Level Designer and 3D Graphic designer.
Control :
Space = Jumping / Double Jump
ZQSD = Moving (azerty keyboard)
Mouse = Camera control
V = Dash
Please refer to the url below to see our page for the GGJ 2015:
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